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This critter was also seemingly able to summon miniature versions of itself called "Hoten". Known as "Sahon", this large cactus sucking on a pacifier was originally conceived as a "guardian" of a given area, which was a term used for bosses which weren't part of Smithy's Gang and were related to a given area, here the "Desert". While no graphics for this enemy survived in the final release of the game, conceptual artwork reveals a design which perfectly lines up with these animations. The index for this sprite animation set in hexadecimal is 30, between Mukumuku and Enigma. The tile layouts of the animations perfectly fit the cactus enemy seen in these early screenshots.Īn enemy with no stats nor attack script, but with surviving animations for standing, being hurt, attacking, and performing a special attack.
![super mario rpg artichoker super mario rpg artichoker](https://www.spriters-resource.com/resources/sheets/12/12826.png)
Japanese thought: 「フンガー! ンガー! ンンンガー! ガーー!」 ("Fungah! Ngah! Nnngah! Gaaaah!")Īttacks: (Physical attack), (Birdo's three-egg attack), Crystal Japanese name: クールフンガー ( Cool Fungah, where Fungah is Stumpet's name) The Japanese name suggests that it was meant to be an ice version. *sob*")Īttacks: (Physical attack), Mush Funk, Scream, Knock Out, Silver BulletĪ palette swap of Stumpet. Psychopath thought: K-9 is after my bones! Japanese name: グレイバー ( Graver, where Reacher is グレイビー, Gravey) Psychopath thought: Kekekekekekekekekeka!
![super mario rpg artichoker super mario rpg artichoker](https://lparchive.org/Super-Mario-RPG-Booster-the-Eighth/Update%2003/11-018.png)
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Japanese thought: 「ヤリドヴィッヒさまのカタキ! オカクゴ!」 ("Prepare yourself, enemy of Master Yaridovich!") Psychopath thought: This is for Yaridovich! However, Yaridovich is considered the final boss of World 4. Drill Bit actually has an entry in the Nintendo Power Player's Guide, where it is listed as being found in World 5 and in the "Bosses" section. Their value appears between the Sea/Sunken Ship monsters and the Land's End monsters, and this placement, along with their Psychopath quote, suggests that Drill Bits were probably meant to be seen in the Yaridovich battle. There are two values in the battle modifier mode (one for a single Drill Bit, and one for five of them). "Machine Made" versions of Drill Bit (or potentially Jabit) can also be fought while encountering a Machine Made Yaridovich, but there are no true battles with the actual Drill Bit. It is alluded to in the Factory and only appears in a cutscene during the first Smithy battle. The Japanese name indicates that it was intended to be a stronger version of Hippopo.Īttacks: Lightning Orb, Doom Reverb, Thornet (itself), Vigor Up! (you)Ī palette swap of Jabit. Japanese thought: 「あたまのクルクルかわいいっしょ? いいっしょ?」 (Isn't it cute the way my head is curled up? Well? Isn't it?)Īttacks: (Physical attack), Sand Storm, Mega Recover, Thornet (itself)Ī palette swap of Hippopo. He even shows up on the cover of the game's Nintendo Power Player's Guide. Interestingly, it was this color variation that was made into one of the official art renders for the game. Apparently, you were meant to engage in battle with them at one point in development.Ī palette swap of Fautso. ^ Super Mario RPG: Legend of the Seven Stars English instruction booklet, page 43.While they appear in the Pipe Vault, they are simple overworld hazards which normally just take some coins from you.